| Save% | Price Ł | Title Offers 1 - 400 |
|
| -47% | 25.52 | OpenGL Programming for Windows 95 and Windows NT ~ Ron Fosner Addison Wesley Ron Fosner |
| -74% | 7.78 | Getting Ready for a Career as a Video Game Designer (Getting Ready for Careers) ~ Bill Lund Capstone Press Bill Lund |
| -31% | 40.3 | Symbols and Signs: Explorations ~ Adrian Frutiger Arthur Niggli Adrian Frutiger |
| -20% | 71.34 | The Pdf Print Production Guide / With Supplement ~ Joseph Marin - Julie Shaffer Graphic Arts Technical Fndtn Joseph Marin - Julie Shaffer |
| -43% | 23.75 | Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland |
| -40% | 25.79 | OpenGLĂ‚(R) Programming Guide: The Official Guide to Learning OpenGLĂ‚(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes... |
| -31% | 36.81 | The Ultimate Game Developer's Sourcebook ~ Ben Sawyer Hungry Minds Inc,U.S. Ben Sawyer |
| -78% | 4.46 | You Can Be a Woman Video Game Producer ~ Judith Love Cohen Cascade Pass Judith Love Cohen |
| -39% | 24.4 | Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle |
| -37% | 25.79 | OpenGLĂ‚(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost |
| -78% | 3.81 | MAC Game Programming (Premier Press Game Development) ~ Szymczyk Premier Press Szymczyk |
| -54% | 11.5 | Adobe InDesign Bible ~ Galen Gruman - John Cruise - Kelly Anton Hungry Minds Inc,U.S. Galen Gruman - John Cruise - Kelly An... |
| -34% | 26.39 | The Art and Science of Digital Compositing (The Morgan Kaufmann Series in C ~ Ron Brinkmann Morgan Kaufmann Ron Brinkmann |
| -32% | 28.52 | Digital Design (Prentice Hall Xilinx Design Series) ~ John Wakerly Prentice Hall John Wakerly |
| -49% | 12.11 | The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis |
| -23% | 37.96 | Essentials for Design Adobe Illustrator CS 2, Level Two: Level 2 (Essentia ~ Dean Bagley Prentice Hall Dean Bagley |
| -34% | 21.45 | Real-time Volume Graphics ~ Klaus Engel - Markus Hadwiger - Joe Kniss - Christof Rezk-Salama - Daniel Weiskopf A K Peters Klaus ... |
| -23% | 34.91 | AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media |
| -14% | 65.55 | Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness ~ C R. Bector - Suresh Chandra Springer-Verlag Berlin and Heidelberg GmbH & Co. K C R. Bector - Suresh... |
| -37% | 17.39 | Java⢠Puzzlers: Traps, Pitfalls, and Corner Cases ~ Joshua Bloch - Neal Gafter Addison Wesley Joshua Bloch - Neal Gafter |
| -36% | 17.87 | Programming Linux Games ~ John R. Hall - Loki Software No Starch Press,US John R. Hall - Loki Software |
| -27% | 26.39 | 3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias |
| -27% | 26.39 | Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims |
| -27% | 25.18 | Adobe Illustrator CS2. El Libro Oficial Con CD (Diseno Y Creatividad) ~ Anaya Multimedia |
| -31% | 17.81 | Photoshop Elements 3 Book for Digital Photographers, The (Voices That Matter) ~ Scott Kelby New Riders Scott Kelby |
| -26% | 22.15 | Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman |
| -37% | 13.31 | Digital Character Design and Painting (Charles River Media Graphics) ~ Don Seegmiller Charles River Media Don Seegmiller |
| -34% | 14.99 | Usability Engineering (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen |
| -25% | 22.28 | Prediction, Learning, and Games ~ Nicolo Cesa-Bianchi - Gabor Lugosi Cambridge University Press Nicolo Cesa-Bianchi - Gabor Lugosi |
| -20% | 28.27 | Visible Signs: An Introduction to Semiotics (AVA Academia) ~ David Crow Ava Publishing David Crow |
| -29% | 16.99 | Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima |
| -20% | 27.16 | Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman |
| -26% | 18.81 | Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch |
| -29% | 16.06 | Advanced Animation with DirectX (Premier Press Game Development) ~ Jim Adams Course Technology Jim Adams |
| -31% | 14.51 | Serious Games: Games That Educate, Train, and Info ~ Sandra Chen - David Michael Course Technology Sandra Chen - David Michael |
| -15% | 34.84 | Fundamentals of Math and Physics for Game Programmers ~ Wendy Stahler Prentice Hall Wendy Stahler |
| -6% | 99.2 | Delphi Developer's Guide to OpenGL ~ Jon Q. Jacobs Wordware Publishing Inc.,U.S. Jon Q. Jacobs |
| -17% | 28.37 | Strategy Game Programming with DirectX (Wordware Game and Graphics Library) ~ Todd Barron Wordware Publishing Inc.,U.S. Todd Barron |
| -17% | 28.37 | Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman |
| -17% | 28.37 | Official Butterfly.Net Game Developer's Guide (Wordware Game Developer's Li ~ Andrew Mulholland Wordware Publishing Inc.,U.S. Andrew Mulholland |
| -17% | 28.37 | Java 1.4 Game Programming (Wordware Game Developer's Library) ~ Andrew Mulholland - Glenn Murphy Wordware Publishing Inc.,U.S. Andrew Mulholland - Glenn Murphy |
| -63% | 3.46 | Hacking Photoshop "X" (ExtremeTech) ~ S. Singh Hungry Minds Inc,U.S. S. Singh |
| -33% | 11.79 | CorelDRAW an Introduction (DK Essential Computers) ~ Chris de La Nougerede - Chris de La Nougerede DK Publishing Chris de La Nougerede - Chris de La Noug... |
| -18% | 26.18 | Photoshop 6 Down and Dirty Tricks ~ Scott Kelby New Riders Scott Kelby |
| -17% | 23.75 | Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing Inc.,U.S. Erik Bethke |
| -17% | 23.75 | Wireless Game Development in C/C++ with Brew (Wordware Game Developer's Library) ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo |
| -17% | 23.75 | Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater |
| -14% | 28.97 | Special Edition Using AdobeÂ(R) IllustratorÂ(R) 9 (Special Edition Using) ~ Peter Bauer QUE Peter Bauer |
| -32% | 9.95 | Marketing Your Creativity: New Approaches for a Changing Industry (The AVA ~ Matt Perry - Ant Melder Ava Publishing Matt Perry - Ant Melder |
| -22% | 16.02 | Beginning .Net Game Programming in C# (Beginners Beginning Guides) ~ David Weller - Alexandre Santos - Santos Lobao - Ellen Hatton APress,US David Weller - Alexandre San... |
| -17% | 22.54 | OpenGLĂ‚(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost |
| -13% | 30.85 | Building and Programming Lego Mindstorm Robots Kit 2 Book Set and CD ~ Syngress Syngress Syngress |
| -35% | 7.99 | Programming Windows Presentation Foundation (Programming) ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths |
| -17% | 21.45 | Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Cheryl Walker - Jani Kajala Wordware Publishing Inc.,U.S. Cheryl Walker - Jani Kajala |
| -17% | 21.45 | DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn |
| -17% | 21.45 | Essential LightWave 3D 8: The Fastest Way to Master LightWave 3D ~ Timothy Albee - Steve Warner Wordware Publishing Inc.,U.S. Timothy Albee - Steve Warner |
| -17% | 21.45 | LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen |
| -28% | 10.79 | Artificial Intelligence for Computer Games: An Introduction ~ John David Funge A K Peters John David Funge |
| -32% | 8.89 | PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger |
| -23% | 13.31 | The Bryce 5 Handbook (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier |
| -11% | 33.99 | Practical Java ME Game Projects with MIDP 1/2/3: Putting the Fun into Your ~ Carol Hamer APress,US Carol Hamer |
| -53% | 3.45 | Hacking Video Game Consoles: Turn Your Old Videogame Systems into Awesome N ~ Benjamin Heckendorn Hungry Minds Inc,U.S. Benjamin Heckendorn |
| -10% | 36.09 | Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg |
| -12% | 28.89 | Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner |
| -5% | 71.25 | Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscie ~ Kalyanmoy Deb John Wiley and Sons Ltd Kalyanmoy Deb |
| -14% | 22.54 | OpenGLĂ‚(R) Programming Guide: The Official Guide to Learning OpenGLĂ‚(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes... |
| -16% | 19.13 | Game Design Foundations (Wordware Game Developer's Library) ~ Roger E. Pederson Wordware Publishing Inc.,U.S. Roger E. Pederson |
| -16% | 19.13 | Game Developer's Guide to Cybiko (Wordware Game Developer's Library) ~ Ernest Pazera Wordware Publishing Inc.,U.S. Ernest Pazera |
| -16% | 19.13 | Learn Arts and Letters EXPRESS 7: The Official Guide (Wordware Arts & Lette ~ Joli Ballew Wordware Publishing Inc.,U.S. Joli Ballew |
| -16% | 19.13 | Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang |
| -16% | 19.13 | Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo |
| -17% | 17.49 | AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski |
| -36% | 6.4 | 50 Fast Photoshop CS Techniques ~ G. Georges Hungry Minds Inc,U.S. G. Georges |
| -29% | 8.37 | The Game Artist's Guide to Maya ~ Michael McKinley Sybex Inc.,U.S. Michael McKinley |
| -14% | 19.19 | Agile Software Development: The Cooperative Game (Agile Software Development) ~ Alistair Cockburn Addison Wesley Alistair Cockburn |
| -25% | 9.79 | Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series) ~ David Karlins - Bruce K. Hopkins Adobe David Karlins - Bruce K. Hopkins |
| -13% | 21 | Game Programming Gems (Game Programming Gems (W/CD)) ~ Deloura Charles River Media Deloura |
| -8% | 36.50 | Hands on DarkBASIC Pro Volume 2: A Self-Study Guide to Games Programming ~ Alistair Stewart Digital Skills Alistair Stewart |
| -36% | 5.41 | Dreamweaver 8 Accelerated: A Full-Color Guide (Accelerated) ~ YoungJin.com Sybex Inc.,U.S. YoungJin.com |
| -13% | 19.47 | Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele |
| -17% | 14.19 | Web Designer's Guide to Adobe Photoshop (Wordware Applications Library) ~ Chris Tull Wordware Publishing Inc.,U.S. Chris Tull |
| -23% | 9.49 | Physics for Game Developers ~ David M. Bourg O'Reilly David M. Bourg |
| -27% | 7.2 | Photoshop 7 for Windows and Macintosh: Visual QuickStart Guide (Visual Quic ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas |
| -7% | 36.39 | Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez |
| -9% | 25.79 | OpenGLĂ‚(R) Programming Guide: The Official Guide to Learning OpenGLĂ‚(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes... |
| -15% | 14.29 | Artistic Techniques: With Adobe Photoshop and Corel Painter ~ Deborah Lynn Ferro Amherst Media,U.S. Deborah Lynn Ferro |
| -5% | 44.09 | Software Engineering and Computer Games: Learn Software Engineering by Comp ~ Rudy Rucker Addison Wesley Rudy Rucker |
| -8% | 26.55 | AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein |
| -5% | 42.99 | AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media |
| -5% | 44.64 | Starting Out with Alice: A Visual Introduction to Programming ~ Tony Gaddis Addison Wesley Tony Gaddis |
| -5% | 39.59 | Object-Oriented Game Development ~ Julian Gold Addison Wesley Julian Gold |
| -13% | 13.9 | The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars APress,US Jacob Habgood - Mark Overmars |
| -12% | 14.95 | Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec |
| -10% | 19.46 | Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz |
| -7% | 28.74 | Real-time Rendering ~ Tomas Akenine-Moeller - Eric Haines A K Peters Tomas Akenine-Moeller - Eric Haines |
| -10% | 17.99 | Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings |
| -11% | 16.98 | Grammar of Game Design ~ R. Koster Paraglyph Inc.,US R. Koster |
| -6% | 33.5 | Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl |
| -6% | 33.5 | Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson |
| -6% | 29.95 | Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow |
| -11% | 16.14 | Photoshop 7 for Windows and Macintosh: Visual QuickStart Guide (Visual Quic ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas |
| -5% | 34.19 | Gameplay and design ~ Kevin Oxland Addison Wesley Kevin Oxland |
| -10% | 17.55 | Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod |
| -17% | 9.26 | Game Plan: Ten Designs That Changed the Face of Computer Gaming ~ Ste Curran RotoVision Ste Curran |
| -20% | 7.38 | Camera Raw Studio Skills ~ Charlotte K. Lowrie Hungry Minds Inc,U.S. Charlotte K. Lowrie |
| -8% | 20.45 | 3ds Max: For Game Character Design ~ Hwa Choi Youngjin.com,Korea Hwa Choi |
| -13% | 11.87 | Photoshop Elements 3 Book for Digital Photographers, The (Voices That Matter) ~ Scott Kelby New Riders Scott Kelby |
| -4% | 40.99 | Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools |
| -4% | 41.2 | Linux Game Programming (Game Development) ~ Mark Collins Prima Tech Mark Collins |
| -10% | 15.93 | Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin |
| -18% | 7.41 | Photoshop Elements 2 Bible ~ Ulrich Hungry Minds Inc,U.S. Ulrich |
| -14% | 9.84 | 3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock |
| -10% | 13.15 | Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler |
| -16% | 7.98 | AI for Game Developers ~ David M. Bourg - Glenn Seemann O'Reilly David M. Bourg - Glenn Seemann |
| -5% | 28.49 | Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister |
| -8% | 17.41 | 3ds Max 8 Bible (Bible (Wiley)) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock |
| -12% | 10.5 | Photo Salvage with Adobe Photoshop: Techniques for Saving Damaged Prints, S ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl |
| -6% | 25.27 | Photoshop 7 Professional Photographic Techniques ~ Gavin Cromhout - Janee Aronoff - Nyree Costello - Vikas Shah Apress Gavin Cromhout - Janee Aronoff -... |
| -5% | 28.48 | Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn |
| -8% | 16.69 | The Carrara 5 Pro Handbook (Graphics) ~ Mike De La Flor Charles River Media Mike De La Flor |
| -16% | 7.21 | Monster's Handbook: A Sourcebook for Creating and Customizing D20 System Mo ~ Fantasy Flight Games |
| -13% | 9.25 | Mapping Hacks ~ Schuyler Erle - Rich Gibson - Jo Walsh O'Reilly Schuyler Erle - Rich Gibson - Jo Walsh |
| -11% | 11.19 | Theory of Fun for Game Design ~ R. Koster Paraglyph Inc.,US R. Koster |
| -2% | 65.68 | Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria |
| -2% | 55.45 | The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr |
| -3% | 40.03 | Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo |
| -3% | 33.48 | Experiments With Letterform and Calligraphy ~ Andre Gurtler Arthur Niggli Andre Gurtler |
| -16% | 5.49 | Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham |
| -10% | 9.69 | Ultimate Missions: Rebel Storm (Star Wars Miniatures) ~ J. D. Wiker Wizards of the Coast,US J. D. Wiker |
| -11% | 8 | Photoshop X in 10 Steps or Less (10 Steps Or Less) ~ Christopher Schmitt - Micah Laaker Hungry Minds Inc,U.S. Christopher Schmitt - Micah Laaker |
| -2% | 42.98 | Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann |
| -1% | 79.2 | Game Scripting Mastery (Premier Press Game Development) ~ Varanese Premier Press Varanese |
| -10% | 8.99 | Lara Croft Tomb Raider: Official Strategy Guide (Prima Official Game Guides) ~ David Hofgson Prima Games David Hofgson |
| -2% | 46.21 | Practical Optimization Methods : With Mathematical Applications ~ M.A. Bhatti Springer-Verlag New York Inc. M.A. Bhatti |
| -2% | 47.46 | Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscie ~ Kalyanmoy Deb John Wiley and Sons Ltd Kalyanmoy Deb |
| -6% | 14.99 | Adobe Illustrator CS Hands-On Training ~ Jeff VanWest Peachpit Press Jeff VanWest |
| -1% | 109.12 | Learning Maya 6: Modelling (Official Alias Training Guide) ~ Alias Sybex Inc.,U.S. Alias |
| -5% | 16.07 | Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland |
| -3% | 28.77 | Microsoft Office 97 (Visual Reference S.) ~ Shmavonian Et Al Dictation Disc Co.,U.S. Shmavonian Et Al |
| -5% | 15.57 | Java⢠Puzzlers: Traps, Pitfalls, and Corner Cases ~ Joshua Bloch - Neal Gafter Addison Wesley Joshua Bloch - Neal Gafter |
| -10% | 7.64 | Plug-ins for Adobe Photoshop: A Guide for Photographers ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl |
| -4% | 20.99 | Microsoft XNA Game Studio Creator's Guide ~ Stephen Cawood - Patrick McGee Osborne/McGraw-Hill,U.S. Stephen Cawood - Patrick McGee |
| -11% | 6.55 | Photoshop Cs Bible ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland |
| -5% | 14.35 | Foundation Flash 8 (Foundation) ~ Sham Bhangal APress,US Sham Bhangal |
| -6% | 13.1 | Open Source Game Programming: Qt Games for KDE, PDA's, and Windows (Charles ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann |
| -10% | 6.87 | Photoshop Cs for Dummies (For Dummies (Computers)) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland |
| -6% | 13.1 | Make Amazing Games in Minutes (Charles River Media Game Development) ~ Jason Darby Charles River Media Jason Darby |
| -18% | 3.44 | The Shutterfly Guide to Great Digital Photos ~ Dave Johnson - Jeffrey Housenbold Osborne/McGraw-Hill,U.S. Dave Johnson - Jeffrey Housenbold |
| -2% | 32.27 | Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing |
| -4% | 16.71 | 3ds Max 6 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock |
| -3% | 19.43 | Pro J2ME Polish (Pro) ~ Robert Virkus APress,US Robert Virkus |
| -3% | 19.38 | Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press |
| -4% | 17.79 | Foundation XML for Flash (Foundation) ~ S. Jacobs APress,US S. Jacobs |
| -4% | 16.43 | Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg |
| -2% | 27.62 | Modelado Humano 3d y Animaciones / 3-D Human Modeling And Animation (Disen ~ Peter Ratner Anaya Multimedia Peter Ratner |
| -11% | 4.42 | Break into the Game Industry: How to Get a Job Making Video Games (Consumer) ~ Ernest Adams McGraw-Hill Education Ernest Adams |
| -5% | 10.53 | Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison |
| -2% | 24.15 | XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall |
| -5% | 10.67 | Learning Java Bindings for OpenGL (JOGL) ~ Gene Davis AuthorHouse Gene Davis |
| -2% | 24.85 | Macromedia Flash Mx 2004: Animaciones y Juegos/ Games Most Wanted (Diseno Y ~ Kristian Besley - Sham Bhangal - Anthony Eden - Brad Ferguson - Brian Monnone - Keith Peters - Glen ... |
| -5% | 9.3 | Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova |
| -2% | 22.95 | Software Engineering for Game Developers (Software Engineering Series) ~ John Flynt - Omar Salem - Zerbst Course Technology John Flynt - Omar Salem - Zerbst |
| -2% | 24.32 | AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media |
| -3% | 13.86 | Game Testing All in One (Game Development Series) ~ Charles M. Schultz Course Technology Charles M. Schultz |
| -2% | 23.69 | Handbook of Computer Game Studies ~ The MIT Press |
| -5% | 9.54 | Information Design ~ The MIT Press |
| -3% | 17.88 | Texturing and Modeling: A Procedural Approach ~ D.S. Ebert Academic Press Inc.,U.S. D.S. Ebert |
| -3% | 18.74 | Cyberworlds ~ Springer-Verlag Tokyo, Inc. |
| -3% | 14.27 | Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier |
| -4% | 11.35 | Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi |
| -5% | 9 | Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis |
| -7% | 6.63 | Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David |
| -3% | 14.97 | Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams... |
| -2% | 19.54 | ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media G ~ Charles River Media |
| -6% | 7.72 | 3D Studio Max: Building Complex Models (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier |
| -3% | 13.49 | Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke |
| -3% | 13.27 | Macromedia Dreamweaver MX 2004 Killer Tips ~ Joseph Lowery - Angela C. Buraglia New Riders Joseph Lowery - Angela C. Buraglia |
| -5% | 8.41 | Macromedia Flash MX 2004 Magic (Magic (New Riders)) ~ Michelangelo Capraro - Duncan McAlester - Eric Bianchi - Chad Corbin - DallaVilla Design - Aria Dani... |
| -4% | 11.19 | Teach Yourself Visually Photoshop Elements 3 (Teach Yourself Visually) ~ Sherry Kinkoph - Mike Wooldridge Hungry Minds Inc,U.S. Sherry Kinkoph - Mike Wooldridge |
| -3% | 12.54 | Learn Vb .Net Through Game Programming (Expert's Voice) ~ Matthew Tagliaferri Apress Matthew Tagliaferri |
| -3% | 15.99 | 3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler |
| -2% | 23.71 | AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media |
| -1% | 82.66 | Mathematical Theory of Optimization (Nonconvex Optimization & Its Applications) ~ Ding-Zhu Du - Panos M. Pardalos - Weili Wu Kluwer Academic Publishers Ding-Zhu Du - Panos M. Pardalo... |
| -3% | 13.63 | The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael |
| -2% | 19.4 | Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd |
| -2% | 19.17 | Principles of Three-dimensional Computer Animation ~ Michael O'Rourke W W Norton & Co Ltd Michael O'Rourke |
| -2% | 17.99 | The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call |
| -7% | 5.39 | Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani |
| 84.49 | A Set of Examples of Global and Discrete Optimization: Applications of Baye ~ Jonas Mockus Kluwer Academic Publishers Jonas Mockus |
| -3% | 13.68 | Photoshop Elements 4: The Missing Manual ~ Barbara Brundage O'Reilly Barbara Brundage |
| -1% | 27.11 | The Definitive Guide to ImageMagick (Definitive Guide) ~ Michael Still APress,US Michael Still |
| -2% | 17.95 | CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain |
| -4% | 9.66 | Upload: Etherpunk (Etherscope) ~ Tim Beach - David Schwartz Goodman Games Tim Beach - David Schwartz |
| -3% | 12.73 | DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian David Aronson O'Reilly Ian David Aronson |
| -1% | 54 | Typography, Advertising, Book Design ~ Max Bill Arthur Niggli Max Bill |
| -1% | 37.28 | Graphics Gems V: IBM Version (with disk): IBM Version No. 5 (Graphics Gems ~ Alan W. Paeth Morgan Kaufmann Alan W. Paeth |
| -5% | 6.08 | Illustrations with Photoshop: A Designer's Notebook ~ William Rodarmor O'Reilly William Rodarmor |
| -1% | 35.06 | Fundamentals of Math and Physics for Game Programmers ~ Wendy Stahler Prentice Hall Wendy Stahler |
| -3% | 11.78 | Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs |
| -2% | 15.72 | Flash 3D: Animation, Interactivity, and Games ~ Jim Ver Hague - Chris Jackson Focal Press Jim Ver Hague - Chris Jackson |
| -2% | 17.56 | Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker |
| -2% | 12.62 | Exploring Illustrator (Design Exploration) (Design Exploration) ~ HARTMAN Delmar HARTMAN |
| -2% | 14.44 | Essential LightWave 3D 8: The Fastest Way to Master LightWave 3D ~ Timothy Albee - Steve Warner Wordware Publishing Inc.,U.S. Timothy Albee - Steve Warner |
| -2% | 12.2 | The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks Focal Press Aaron Marks |
| -1% | 29.91 | GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics: P ~ Randima Fernando Addison Wesley Randima Fernando |
| -7% | 4.39 | Adobe Photoshop 7 Digital Darkroom (One Off) ~ Lisi Bucki Prima Tech Lisi Bucki |
| -1% | 47.4 | Jost Hochuli: Printed Matter, Mainly Books ~ Arthur Niggli |
| -2% | 13.64 | Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media |
| -1% | 31.99 | Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman |
| -1% | 23.44 | 3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst |
| -9% | 2.93 | Quake 4 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle |
| -2% | 13.11 | Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly |
| 92.85 | Nonsmooth Equations in Optimization: Regularity, Calculus, Methods and Appl ~ Diethard Klatte - Bernd Kummer Kluwer Academic Publishers Diethard Klatte - Bernd Kummer |
| 62.34 | Stochastic and Global Optimization (Nonconvex Optimization & Its Applications) ~ Kluwer Academic Publishers |
| -2% | 15.43 | Developing and Debugging Cross-platform Shaders ~ A Boreskov A-List A Boreskov |
| -2% | 13.42 | Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW |
| -2% | 15.31 | Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi |
| -2% | 15.37 | Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour |
| -1% | 27.64 | New Masters of Flash ~ Joshua Davis Apress Joshua Davis |
| -2% | 16.5 | Game Coding: Complete, Second Edition ~ M. McShaffrey Paraglyph Inc.,US M. McShaffrey |
| -2% | 12.78 | Virtual Lego ~ Tim Courtney - Steve Bliss - Ahui Herrera No Starch Press,US Tim Courtney - Steve Bliss - Ahui Herre... |
| -2% | 12.45 | Scripting Recipes for Second Life ~ Jeff Heaton Unknown Jeff Heaton |
| -2% | 10.6 | Exploring Web Design (Design Exploration) ~ Jeremy Vest; William Crowson; Shannon Pochran Delmar Jeremy Vest; William Crowson; Shannon Pochran |
| -1% | 20.24 | AI Application Programming (Charles River Media Programming) ~ M.Tim Jones Charles River Media M.Tim Jones |
| -6% | 4.31 | Developing Audio and Video Special Effects for Game Developers (Pro-Developer) ~ Peter Turcan Microsoft Press,U.S. Peter Turcan |
| -2% | 9.92 | InDesign CS2 ~ Javier Menor Gomez Anaya Multimedia Javier Menor Gomez |
| -1% | 24.07 | Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe |
| -1% | 24.1 | Inside Microsoft DirectX 9-Spieleprogrammierung ~ Andreas Rohde Microsoft GmbH Andreas Rohde |
| -2% | 10.02 | 3D Studio Max R3 (Guias Practicas/ Practical Guides) ~ Dario Pescador Albiach Anaya Multimedia Dario Pescador Albiach |
| -2% | 9.84 | Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW |
| -1% | 18.84 | Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle |
| -1% | 20.09 | Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod |
| -2% | 9.9 | Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learni ~ Michelle Perkins Amherst Media,U.S. Michelle Perkins |
| -1% | 22.1 | The Game Design Reader: A Rules of Play Anthology ~ The MIT Press |
| -1% | 21.7 | Black Art of Video Game Console Design, The ~ Andre LaMothe Sams Andre LaMothe |
| -2% | 9.43 | Adobe Illustrator CS2 @work: Projects You Can Use on the Job ~ Pariah S. Burke Sams Pariah S. Burke |
| -3% | 8.52 | Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker |
| -2% | 9.79 | Coreldraw 12 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador |
| -2% | 9.24 | Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Richard Harrington |
| -1% | 20.25 | U4ia for Apparel Design: Quick Guide ~ Kathryn E. Koch - Tanya Domina Fairchild Books Kathryn E. Koch - Tanya Domina |
| -1% | 21.14 | DirectX 9 in Delphi. ~ Martin Pyka Books on Demand GmbH Martin Pyka |
| -7% | 2.64 | Introducing Maya 6: 3D for Beginners (Introducing Maya) ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani |
| -1% | 20.11 | Advanced Visual Effects with Direct3D ~ Peter Walsh Premier Press Peter Walsh |
| -1% | 32.4 | Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz |
| -1% | 20.89 | Visual Computing: Geomery, Graphics, and Vision (Charles River Media Graphics) ~ Frank Nielsen Charles River Media Frank Nielsen |
| -1% | 18.35 | J2ME Game Programming (Game Development) ~ Martin Wells Premier Press Martin Wells |
| -2% | 12.55 | The Dark Side of Game Texturing ~ David Franson Premier Press David Franson |
| -1% | 17.22 | Macromedia Flash MX ActionScript for Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig |
| -1% | 18.2 | Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper |
| -1% | 14 | Foundation XML for Flash (Foundation) ~ S. Jacobs APress,US S. Jacobs |
| -2% | 9.8 | Photo Retouching with Adobe Photoshop ~ Gwen Lute Amherst Media,U.S. Gwen Lute |
| -1% | 16.42 | Programming a Multiplayer FPS in Direct X (Charles River Media Game Development) ~ Vaughan Young Charles River Media Vaughan Young |
| -1% | 25.28 | OpenGLĂ‚(R) Programming Guide: The Official Guide to Learning OpenGLĂ‚(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes... |
| -1% | 31.88 | SunSoft Solaris 2.0 Quick Reference (Solaris Made Easy Series) ~ Clint Hicks OnWord Press,U.S. Clint Hicks |
| -1% | 19.07 | Developing Games in Java ~ David Brackeen - Laurence Vanhelsuwe New Riders David Brackeen - Laurence Vanhelsuwe |
| -1% | 14.58 | 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director: ~ Carol MacGillivray - Anthony Head Focal Press Carol MacGillivray - Anthony Head |
| -2% | 11.08 | Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard |
| -1% | 17.4 | Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney |
| -1% | 16.94 | Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Richard Grandy - Premier Press Development - John Hood - Brad Clark Premier Press Richard Grandy - P... |
| -1% | 17.02 | Macromedia Flash Professional 8 Game Development with CDROM (Charles River ~ Glen Rhodes Charles River Media Glen Rhodes |
| -1% | 19.53 | Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt |
| -4% | 4.31 | Introduction to Computer Graphics (Charles River Media Graphics (Hardcover) ~ H. Bungartz - M. Griebel - C. Zenger Charles River Media H. Bungartz - M. Griebel - C. Zenger |
| -1% | 15.48 | Wireless Game Development in C/C++ with Brew (Wordware Game Developer's Library) ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo |
| -1% | 17.86 | Game Creation and Careers: Insider Secrets from Industry Experts ~ Marc Saltzman New Riders Marc Saltzman |
| -1% | 17.81 | Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek |
| -4% | 3.81 | The Photoshop User's Encyclopedia: Every Photoshop Term You're Ever Likely ~ Peter Cope Friedman/Fairfax Publishing Peter Cope |
| -1% | 15.77 | Macromedia Fireworks 8: Training from the Source ~ Patti Schulze Macromedia Press Patti Schulze |
| -2% | 10.53 | Visual Basic Game Programming for Teens ~ Jonathan S. Harbour Premier Press Jonathan S. Harbour |
| -1% | 12.21 | OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle |
| -2% | 10.69 | Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright |
| -1% | 15.46 | Jetzt lerne ich Spieleprogrammierung mit DirectX ~ Christian Rousselle Markt + Technik Verlag Christian Rousselle |
| -2% | 7.24 | Acrobat 7 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova |
| -1% | 13.99 | 3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin |
| -1% | 11.73 | Beginning 3D Game Programming ~ Tom Miller Sams Tom Miller |
| -3% | 5.01 | The Maya 6 Handbook (Charles River Media Graphics (Paperback)) (Charles Riv ~ Adam Watkins - Chris Neuhahn Charles River Media Adam Watkins - Chris Neuhahn |
| -1% | 13.1 | Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller |
| -1% | 13.51 | Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris |
| -1% | 15.33 | Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin |
| -1% | 12.16 | Programming Lego Mindstorms with Java ~ Syngress Syngress Syngress |
| -1% | 13.74 | Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media |
| -1% | 12.25 | Shigeru Miyamoto: Nintendo Game Designer (Inventors and Creators) ~ Jan Burns KidHaven Press Jan Burns |
| -1% | 12.76 | Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison |
| -1% | 11.5 | Teaching by Design: Using Your Computer to Create Materials for Students wi ~ Kimberley S. Voss Woodbine House Inc.,U.S. Kimberley S. Voss |
| -1% | 10.15 | Postmortems from Game Developer: Insights from the Developers of Unreal Tou ~ Austin Grossman Focal Press Austin Grossman |
| -1% | 17.7 | Realistic Image Synthesis Using Photon Mapping ~ Henrik Wann Jensen A K Peters Henrik Wann Jensen |
| -1% | 13.52 | Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings |
| 47.58 | OpenGLĂ‚(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ... |
| -1% | 9.27 | Project Arcade: Build Your Own Arcade Machine (Digital Lifestyle) ~ J. St.Clair Hungry Minds Inc,U.S. J. St.Clair |
| -1% | 12.55 | Flash MX 2004 Games Most Wanted ~ Kristian Besley APress,US Kristian Besley |
| -1% | 12.74 | Game Interface Design ~ Premier Press Development - Brent Fox Premier Press Premier Press Development - Brent Fox |
| -1% | 17.21 | Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin |
| 36 | Drawing as Design Process ~ Peter Olpe Verlag Niggli Peter Olpe |
| -1% | 15.82 | After Effects and Photoshop: Animation and Production Effects for DV and Film ~ Jeff Foster Sybex Inc.,U.S. Jeff Foster |
| -1% | 16.27 | DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press |
| -1% | 11.33 | Illustrator CS2 Killer Tips ~ Dave Cross - Matt Kloskowski New Riders Dave Cross - Matt Kloskowski |
| -1% | 9.73 | Beginning Calculus for Game Developers ~ John Flynt - Boris Meltreger - J. Adam Norris Course Technology John Flynt - Boris Meltreger - J. Ad... |
| 24.83 | Animation: Master 2002: a Complete Guide (Graphics Series): Master 2002: a ~ David Rogers Charles River Media David Rogers |
| -1% | 12.65 | Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh |
| -1% | 10.7 | Illustrator CS2 for Windows and Macintosh: Visual QuickStart Guide (Visual ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas |
| -1% | 12.99 | Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater |
| -1% | 9.63 | FrontPage 2003 the Missing Manual ~ Jessica Mantaro O'Reilly Jessica Mantaro |
| -2% | 6.07 | Code: The Hidden Language (DV-Undefined) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold |
| 23.9 | Game Programming Gems 3 ~ Charles River Media |
| -1% | 6.68 | The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford |
| -1% | 8.22 | Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft |
| -1% | 7.63 | Defensive Design for the Web: How to improve error messages, help, forms, a ~ 37signals - Matthew Linderman - Jason Fried New Riders 37signals - Matthew Linderman - Jason Fried |
| 27.35 | GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando |
| 27.99 | Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison |
| -1% | 12.62 | J2ME Games with MIDP: Pt. 2 (Expert's Voice) ~ Carol Hamer APress,US Carol Hamer |
| -1% | 9.03 | Focus on 3D Models (Game Development Series) ~ Premier Development Premier Press Premier Development |
| -1% | 13.11 | Level Design for Games: Creating Compelling Game Experiences ~ Phil Co New Riders Phil Co |
| -1% | 12.7 | Programming Linux Games ~ John R. Hall - Loki Software No Starch Press,US John R. Hall - Loki Software |
| -2% | 4.88 | Fantasy Football Handbook 2006 ~ BradyGames Brady Games BradyGames |
| -1% | 17.42 | Learning Maya 6: Character Rigging and Animation Ebook on DVD (Official Ali ~ Sybex Inc |
| -2% | 4.88 | Lego Star Wars: Prima Official Game Guide (Prima Official Game Guides) ~ Michael Littlefield Prima Games Michael Littlefield |
| -1% | 12.55 | Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker |
| -1% | 17.3 | Mathematics for Game Developers (Game Development) ~ Christopher Tremblay Course Technology Christopher Tremblay |
| -1% | 7.46 | PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger |
| -1% | 8.25 | Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood |
| -1% | 5.82 | Synthetic Worlds: The Business and Culture of Online Games ~ Edward Castronova University of Chicago Press Edward Castronova |
| 38.11 | Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes |
| 27.42 | Patterns in Game Design (Charles River Media Game Development) (Charles Riv ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen |
| 27.6 | Java 2 Game Programming (Premier Press Game Development) ~ Petchel Premier Press Petchel |
| -1% | 6.21 | Almanac of the Endless Traders (Dragonmech) ~ Goodman Games |
| 14.5 | Adobe Premiere Editing Workshop (DV Expert Series) ~ Marcus Geduld R & D Marcus Geduld |
| -1% | 11.19 | Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour |
| -1% | 5.55 | Assembling Panoramic Photos: A Designer's Notebook (Designers Notebook) ~ O'Reilly |
| -1% | 10.93 | Photoshop CS All-in-one Desk Reference for Dummies (For Dummies) ~ Barbara Obermeier Hungry Minds Inc,U.S. Barbara Obermeier |
| -1% | 5.99 | GeoCaching: Hike and Seek with Your GPS (Technology in Action Series) ~ Erik Sherman APress,US Erik Sherman |
| 16.54 | Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost |
| 18.75 | Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic |
| 12.28 | Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson |
| 31.37 | Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville |
| 17.25 | Massively Multiplayer Game Development: v. 2 (Charles River Media Game Deve ~ Charles River Media |
| 31.59 | Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg |
| -1% | 6.11 | Creating Characters with Personality: For Film, TV, Animation, Video Games, ~ Tom Bancroft Watson-Guptill Publications Inc.,U.S. Tom Bancroft |
| 31.14 | Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray |
| 11.5 | Advanced NXT: The Da Vinci Inventions Book (Technology in Action) ~ Matthias Paul Scholz APress,US Matthias Paul Scholz |
| 78.17 | Principles of Digital Image Synthesis (The Morgan Kaufmann Series in Comput ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner |
| 24.85 | Game Programming Gems 6 (Game Programming Gems (W/CD)) ~ Mike Dickheiser Charles River Media Mike Dickheiser |
| 54.58 | Essentials for Design Adobe Illustrator CS 2 - Level 1 (Essentials for Design) ~ Dean Bagley Prentice Hall Dean Bagley |
| 78.41 | Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science |
| -2% | 2.44 | How to Draw the Legend of Zelda (Troll) ~ Michael Teitelbaum Scholastic Michael Teitelbaum |
| 17.44 | Learning Maya 6: Dynamics (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias |
| -1% | 4.95 | Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplifie ~ D. Graham - Mike Wooldridge - Kelly Ewing Hungry Minds Inc,U.S. D. Graham - Mike Wooldridge - Kelly ... |
| 25.46 | Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder |
| 8.89 | Joe Grand's Best of Hardware, Wireless, and Game Console Hacking ~ Joe Grand - Frank Thornton - Albert Yarusso - Lee Barken - Tom Owad - Ryan Russell - Bobby Kinstle -... |
| 26.83 | Adobe InDesign 2.0: Design Professional ~ Chris Botello Course Technology Chris Botello |
| 17.54 | 3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias |
| -1% | 3.07 | The Perfect Digital Portfolio (The AVA Guides) ~ Stephen Romaniello Ava Publishing Stephen Romaniello |
| 39.09 | Warlocks and Warpdrive: Contemporary Fantasy Entertainments with Interactiv ~ Kurt Lancaster McFarland & Co Inc.,U.S. Kurt Lancaster |
| 38.87 | The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technol ~ New York University Press |
| 8.92 | Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle |
| 16.32 | Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour |
| 17.23 | Game Story and Character Development ~ Jeannie Novak Delmar Jeannie Novak |
| 19.49 | Pro OGRE 3D Programming (Expert's Voice in Open Source) ~ Gregory Junker APress,US Gregory Junker |
| 17.39 | 3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming |
| 9.09 | Code: The Hidden Language (DV-Undefined) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold |
| 10.03 | Now Loading: The Aesthetic of Web Graphics ~ Ivan Vartanian Gingko Press Ivan Vartanian |
| 14.02 | Shaders for Game Programmers and Artists (Premier Press Game Development) ( ~ Sebastien St-Laurent Course Technology Sebastien St-Laurent |
| 16.05 | Real World Adobe Illustrator CS2 (Real World) ~ Mordy Golding Peachpit Press Mordy Golding |
| 16.31 | Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler |
| 9.8 | Beginning OpenGL Game Programming ~ Dave Astle - Kevin Hawkins Premier Press Dave Astle - Kevin Hawkins |
| 9.8 | Beginning C++ Game Programming (Premier Press Game Development) ~ Michael Dawson Premier Press Michael Dawson |
| 38.1 | Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen John Wiley and Sons Ltd Jouni Smed - Harri Hakonen |
| 17.2 | Discover the Game with Alias: An In-depth Look at Game Art Creation in Maya ~ Alias Sybex Inc.,U.S. Alias |
| 27.73 | Photoshop in a Nutshell (In a Nutshell) ~ Donnie O'Quinn - Matt LeClair O'Reilly Donnie O'Quinn - Matt LeClair |
| 28.95 | Foundation 3D Max 8 Architectural Visualization ~ Brian L. Smith APress,US Brian L. Smith |
| 6.86 | Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz |
| 32.99 | The Amorphium Pro Handbook ~ R.Shamms Mortier Charles River Media R.Shamms Mortier |
| 12.99 | Innovation Games: Creating Breakthrough Products Through Collaborative Play ~ Luke Hohmann Addison Wesley Luke Hohmann |
| 25.3 | Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever |
| 24.72 | Photoshop for Macs for Dummies (For Dummies) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland |
| 9.85 | 3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler |
| 12.18 | The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley |
| 27.88 | Flights of Fantasy: Programming 3D Video Games in Borland C++ ~ Christopher Lampton Waite Group Christopher Lampton |
| 42.18 | OpenGL: A Primer ~ Edward Angel Addison Wesley Edward Angel |
| 12.33 | Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon |
| 9.12 | Basic Drawing for Games ~ Les Pardew Course Technology Les Pardew |
| 10.56 | Premiere 6.5 Power! ~ Tee Morris - Steve Oakley Course Technology Tee Morris - Steve Oakley |
| 13.42 | Beginning Direct 3D Game Programming (Premier Press Game Development) (Prem ~ Engel Wolfgang Premier Press Engel Wolfgang |
| 15.47 | The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler |
| 45.32 | An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner |
| 79.6 | Black Art of 3D Game Programming: Writing Your Own High-speed 3-D Polygon V ~ Group Waite QUE Group Waite |
| 13.28 | 3D Modeling and Surfacing (Exploring 3D Graphics) ~ Bill Fleming Morgan Kaufmann Bill Fleming |
| 24.71 | AdobeÂ(R) After EffectsÂ(R) 4.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team |
| 15.03 | Macromedia Director MX 2004 Bible ~ Brian Underdahl - John R. Nyquist - Robert Martin Hungry Minds Inc,U.S. Brian Underdahl - John R. Ny... |
| 17.08 | C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser |
| 19.49 | The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel |
| 27.45 | The Little Red Book of Adobe LiveMotion: A Radical Guide to Flash Animation ~ Derek Pell No Starch Press,US Derek Pell |
| 25.34 | Web Color Expert: All That You Need to Create Your Own Fantastic Websites ( ~ Keith Martin Friedman/Fairfax Publishing Keith Martin |
| 7.86 | 3D Graphics Tutorial Collection (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier |
| 24.89 | Physics-based Animation (Graphics) ~ Kenny Erleben - Jon Sporring - Knud Henriksen - Henrik Dohlmann Charles River Media Kenny Erleben - ... |
| 9.35 | Dayton:Photoshop 4 Wow! Mac b/cd_p4: Mac Edition (Wow Books) ~ Linnea Dayton Peachpit Press Linnea Dayton |
| 27.43 | Learn Vertex and Pixel Shader Programming with DirectX 9 ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman |
| 17.03 | Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT |
| 7.47 | Beginning Flash Game Programming for Dummies (For Dummies) ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris |
| 19.91 | The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach |
| 20.94 | Special Edition Using AdobeÂ(R) PhotoshopÂ(R) 6: Special Edition (Special ~ Richard Lynch QUE Richard Lynch |
| 9.72 | Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br... |